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Rocket Raccoon (Eidos Guardians of the galaxy)

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Model from game, only base suit Full rig Materials could looks not 100% perfectly same like in game, because there is using tile detail maps, and i not found they all. Fur using several UV maps and textures for clump, density and length. After appending model to your project, don't forget set Max Bounces of Transparent rays to 32 minimum, because beard still using furcards, but not particle system, and you can receive black spots there Weapon in separate file ------------ if you have problem or questions you can message me in twitter, blusky

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