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Temple Of Tranquility

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This environment was made by Stonemason for Daz Studio. I changed the water shader with Shader Plus by SMOUSE. This map was tested in **Blender 4.0.2 Cycles; do not load it on older versions.** I did not test EEVEE since I don't use it. The textures are included in the blend file. You also might need a GPU that has 8GB or more VRAM to use this environment if you intend to use all the props since it originally had instances before I turned them into objects by Code 66 for the script.

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